Friday, June 27, 2014

NOOB TRAPS: Not making a character to fit the campaign. (Player Advice)

I run a campaign which by anyone else’s standards is stingy and slow advancement. Players are normally below WBL, but a few times they exceeded it slightly. I track inherent bonuses against WBL. No magic mart. If you have a charisma of 6, chances of you finding some place to sell your magic items is next to nil. Hell, my players still bitch about the epic shit-fest they had to go through to acquire a stinking handy haversack. Advancement is slow as well. However, I run every Thursday for upwards of 8 to 12 hours. 50 weeks a year, going on year 8.

One of my players started playing with another group on Fridays. He went on and on about how awesome it was to start out at 10th and that advancement was one level a session and he had everything planned out for the next 10 levels. Then he discovered it didn’t matter what treasure the monsters had, because you could only have EXACTLY what your WBL allowed you to have. Also, you could have any magic item in the book just by going to town and buying it, so the other players had the most powerful magic items they could get for the money. He planned poorly, apparently.

Then after three sessions the DM got bored with running and wanted someone else to run. When he finally got back around to wanting to run again, he wanted to start a new campaign with new PCs.

My player went into that game with the idea that he was going to be able to play for another 10 levels. He built his PC around that idea. He was used to playing with me, where you can plan out the next 20 levels and know that I’m going to be here, every single week. The players in the other game were used to only having a few sessions then discarding the PC, so they planned short term.

Is one way better then another? No. I have a preference, but one is not better then the other. What’s important is to understand what to expect long term. Are we starting at 1st? How easy is it to get new magic items? How strict is the Wealth By Level enforced? Are we playing until we defeat the X? Is this an open ended campaign? What level should I expect to reach?

If it’s going to be a short run, plan your PC accordingly. Planning on being the Uber-Mage at level 15 means nothing if you never make it past level 8. Making the ultimate level 5 character means nothing if he has no room to grow and the campaign is going to last years.

In other words, the first trap is planning too much, or not enough, for the campaign you are playing in

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